#include "colors.inc" #declare X = 0.0 #declare Y = 0.3 #declare Z = -9.0 light_source { color Red} light_source { color Blue} light_source { color Green} text {ttf "maturasc.ttf" "i v d" .1, 0 pigment {color rgb <1, 1, 1> } normal {granite 1 scale 2 } translate -.9*x rotate y*clock*360 // rotate z*10 } camera { location look_at <0, Y, 0> right <2.0, 0, 0> angle 13 } /* plane {z,-10 pigment { image_map { gif "maze2.gif" } scale 5 } } plane {z,-10 pigment { granite frequency 1.5 turbulence .7 color_map { [0.0, 0.8 color Yellow color Red] [0.8, 1.0 color rgb <1, 1, .9> color rgb <1,1,1>] } } } */