#include "colors.inc" #declare X = 0.0 #declare Y = 0.3 #declare Z = -11.0 text {ttf "maturasc.ttf" "i v d" .1, 0 pigment {color rgbt <1, 1, 1, .9> } finish {reflection .5 refraction 1 ior 1.75} // normal {granite .1 scale 3} translate -.9*x rotate y*clock*360 } camera { location look_at <0, Y, 0> right <2.0, 0, 0> angle 13 } light_source { color Red looks_like { sphere { 0, 1 pigment {Red} finish {ambient 1} } } } light_source { color Blue looks_like { sphere { 0, 1 pigment {Blue} finish {ambient 1} } } } light_source { color Green looks_like { sphere { 0, 1 pigment {Green} finish {ambient 1} } } }