#include "colors.inc" #declare X = 0.0 #declare Y = 0.3 #declare Z = -10.0 text {ttf "maturasc.ttf" "i v d" .1, 0 pigment {color rgbt <1, 1, 1, .95> } finish { reflection .40 refraction 1 ior 1.75 } translate -.9*x rotate y*clock*360 } camera { location look_at <0, Y, 0> right <2.0, 0, 0> angle 12 } light_source { color White} plane {z,20 pigment { image_map { gif "maze2.gif" interpolate 2 } scale 10 } } plane {z,-20 pigment { image_map { gif "maze2.gif" interpolate 2 } scale 10 } }