#include "colors.inc" #declare X = 0.0 #declare Y = 0.3 #declare Z = 10.0 text {ttf "maturasc.ttf" "i v d" .1, 0 pigment {color rgb <.1, .1, .1> } finish { reflection .90 } translate -.9*x rotate y*clock*360 } light_source { color White} camera { location look_at <0, Y, 0> right <2.0, 0, 0> angle 12 } plane {z,20 pigment { image_map { gif "maze2.gif" interpolate 2 } scale 10 } translate <0, -clock*5, 0> } plane {z,-20 pigment { image_map { tga "wood1.tga" interpolate 2 } scale 5 } translate }