#include "colors.inc" #declare Blur=off light_source {<.5, 1, -0.8> color White fade_distance 1 fade_power 3 looks_like { sphere {0, .01 pigment {color White} } } } camera { perspective location <.4, 0.7, -1.4> right <2.75, 0, 0> look_at <1.2, .1, 0> #if (Blur=on) focal_point <0, .1, 0> aperture .15 blur_samples 10 #end } text { ttf "b56n.ttf", "Meow Meow Dot Com",.2, 0 pigment {color rgbt <1, 1, 1, .8>} finish {reflection 1} translate <13-clock*(11.6+13), 0, 0> } plane {z,0 texture { pigment { image_map { iff "maze.iff" interpolate 2 } scale 5 } } finish {reflection .6} rotate -x*90 translate <-1*clock*5, 0, -2*clock*5> }