#include "colors.inc" light_source { <0, 1, -10> color White atmosphere off } camera { location <.001, 0, -3> look_at <.001,.4,.001> } difference { blob { threshold .9 sphere { <0, 1.4, 0>, 0.9, 0.9 pigment {color Red} scale <1, .5, 1> } sphere { <.4, -1.1, -.2>, 0.6, 1.9 pigment {color Blue} } sphere { <-.4, -1.1, -.2>, 0.6, 1.9 pigment {color Blue } } cylinder { <0, -1,0>, <0, 1,0>, 0.4, 1.8 pigment {color rgb <1,.5, .5>} } } cylinder { <0, 0, 0>, <0, 2, 0>, .08 pigment { color White } } rotate <-360*sin(clock*6.28), 0, 360*cos(clock*6.28)> }